All Licenses include:
Perpetual License
Free Updates for 1-year term
Priority Support for 1-year term
Developer
|
Team
|
Corporate
|
OEM Developer
|
OEM Team
|
OEM Corporate
|
# of Developer Seats 1
|
1
|
5
|
10
|
1
|
5
|
Unlimited
|
# of Derived Work 2
|
Unlimited
|
Unlimited
|
Unlimited
|
Unlimited
|
Unlimited
|
Unlimited
|
# of Physical Location Deployment 3
|
1
|
5
|
10
|
Unlimited
|
Unlimited
|
Unlimited
|
# of Server Location Deployment 4
|
1
|
5
|
10
|
Unlimited
|
Unlimited
|
Unlimited
|
For Internal Use Only 5
|
|
|
|
|
|
|
For External Distribution 6
|
|
|
|
|
|
|
|
|
|
|
|
|
Reference:
1 Developer: a Developer might be a software developer, a systems administrator, report author or any other person who uses ZPLPrinter Emulator SDK for .NET STANDARD for development purposes. Each developer working with ZPLPrinter Emulator SDK for .NET STANDARD needs to be licensed.
2 Derived Work: a software program, website, webapp, API, service, library, SDK or any other solution, work or product that incorporates or uses ZPLPrinter Emulator SDK for .NET STANDARD.
3 Physical Location: a postal address where a Derived Work is used.
4 Server Location: a serverless function; or a virtual, cloud-based instance or physical server where a Derived Work is executed on.
5 For Internal Use Only: the Derived Work must not be sold, rented or leased to third parties.
6 For External Distribution: the Derived Work can be distributed, sold, rented or leased to third parties. This also applies for Software as a Service (SaaS) scenarios.
For further licensing details please refer to the
EULA (End User License Agreement)
Early Renewal = Big Save!
If you renew anytime before your current subscription expires, you'll get 70% off to extend it for 1-year more.